Oculus Rift was sold to Facebook today

Discussion in 'Chat' started by Zelkova, Mar 25, 2014.

  1. Zelkova

    Zelkova Royal Warden
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    I am really quite pissed off by this. I was looking forward to buying Oculus Rift, now I probably won't buy one. I'll probably go for Sony's "Project Morpheus" now instead. I feel like Facebook can only ruin this. They'll implement "Log in to Facebook" or "Post about this" etc things into the headset and it can only go downhill from there.

    Heres an article about it.

    http://kotaku.com/facebook-buys-oculus-rift-for-2-billion-1551487939

    Zuckerberg said this.

    I'm excited to announce that we've agreed to acquire Oculus VR, the leader in virtual reality technology.
    Our mission is to make the world more open and connected. For the past few years, this has mostly meant building mobile apps that help you share with the people you care about. We have a lot more to do on mobile, but at this point we feel we're in a position where we can start focusing on what platforms will come next to enable even more useful, entertaining and personal experiences.
    This is where Oculus comes in. They build virtual reality technology, like the Oculus Rift headset. When you put it on, you enter a completely immersive computer-generated environment, like a game or a movie scene or a place far away. The incredible thing about the technology is that you feel like you're actually present in another place with other people. People who try it say it's different from anything they've ever experienced in their lives.
    Oculus's mission is to enable you to experience the impossible. Their technology opens up the possibility of completely new kinds of experiences.
    Immersive gaming will be the first, and Oculus already has big plans here that won't be changing and we hope to accelerate. The Rift is highly anticipated by the gaming community, and there's a lot of interest from developers in building for this platform. We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.
    But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face — just by putting on goggles in your home.
    This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.
    These are just some of the potential uses. By working with developers and partners across the industry, together we can build many more. One day, we believe this kind of immersive, augmented reality will become a part of daily life for billions of people.
    Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming and we have a chance to build it together. I can't wait to start working with the whole team at Oculus to bring this future to the world, and to unlock new worlds for all of us.

    Oculus also posted this today

    We started Oculus with a vision of delivering incredible, affordable, and ubiquitous consumer virtual reality to the world. We've come a long way in the last 18 months: from foam core prototypes built in a garage to an incredible community of active and talented developers with more than 75,000 development kits ordered. In the process, we've defined what consumer virtual reality needs to be and what it's going to require to deliver it.
    A few months ago, Mark, Chris, and Cory from the Facebook team came down to visit our office, see the latest demos, and discuss how we could work together to bring our vision to millions of people. As we talked more, we discovered the two teams shared an even deeper vision of creating a new platform for interaction that allows billions of people to connect in a way never before possible.
    Today, we're pleased to announce that we've joined forces with Facebook to create the best virtual reality platform in the world.
    At first glance, it might not seem obvious why Oculus is partnering with Facebook, a company focused on connecting people, investing in internet access for the world and pushing an open computing platform. But when you consider it more carefully, we're culturally aligned with a focus on innovating and hiring the best and brightest; we believe communication drives new platforms; we want to contribute to a more open, connected world; and we both see virtual reality as the next step.
    Most important, Facebook understands the potential for VR. Mark and his team share our vision for virtual reality's potential to transform the way we learn, share, play, and communicate. Facebook is a company that believes that anything is possible with the right group of people, and we couldn't agree more.
    This partnership is one of the most important moments for virtual reality: it gives us the best shot at truly changing the world. It opens doors to new opportunities and partnerships, reduces risk on the manufacturing and work capital side, allows us to publish more made-for-VR content, and lets us focus on what we do best: solving hard engineering challenges and delivering the future of VR.Over the next 10 years, virtual reality will become ubiquitous, affordable, and transformative, and it begins with a truly next-generation gaming experience. This partnership ensures that the Oculus platform is coming, and that it's going to change gaming forever.
    We'll see you in the Metaverse!
    – Palmer, Brendan, John and the Oculus team
     
  2. Kairos

    Kairos Guard Sergeant
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    Im also upset about this... I would have liked to have seen the Oculus stay independent, having them bought by any company I feel is going to have a negative impact on the future of this sort of technology. Facebook is like the worst company to have bought them, if they wanted to get into VR I think that they should have waited until the technology was more finalized and easily accessible to the public. Facebook isnt a gaming company, they should stay in their market.
    Future of Farmville:
    [​IMG]
     
  3. Zelkova

    Zelkova Royal Warden
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  4. nahar122

    nahar122 Newbie
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    Wow.....I cant believe this....This just makes me depressed.The oculous rift was something I wish I could get but never could have cause I don't have the money for it,but now the oculous sickens me since facebook bought it..Wow..Just wow....Tell me more about "Project Morpheus".Never heard of it.
     
  5. ThatWasMyKil

    ThatWasMyKil The Battle Bishop!
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    There is not that much to tell - its still pretty hush hush from what i can see, i hope we dont have to use those fucking play station move shit. fml.
     
    3 people like this.
  6. nahar122

    nahar122 Newbie
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    I watched a few videos on it.Apparently,you CAN use the move shit,but you aren't required to use it.You may just use the DS4 controller too.
     
  7. Zelkova

    Zelkova Royal Warden
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  8. greencactuar

    greencactuar Guard Sergeant
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    To be honest I'm not really happy about it, but I wonder have they mentioned any refunds to the initial kickstarters? Oh and I imagine Facebook will use it to make it so you can use the VR helm to see your friends through virtual space... lol.
     
  9. Zelkova

    Zelkova Royal Warden
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    I read an article today saying that Zuckerberg is on tilt because Snapchat said no to a 3bn buyout.
    http://www.preferredembodiment.com/1/post/2014/04/zuckerberg-is-on-tilt-facebooks-purchase-price-of-oculus-rift-is-borderline-insanity.html
     

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